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Silent Hill: Ascension Wins Emmy Despite Fan Backlash

Sep 09, 2024 9:59 AM

Silent Hill: Ascension has stirred up controversy after winning an Emmy for ‘Outstanding Innovation In Emerging Media Programming’. Many gamers are baffled by this recognition, especially considering the game has been panned for its lack of immersive gameplay, merely allowing players to vote on which cutscenes to watch. Critics argue that the award's merit is questionable, particularly given the game's monetization issues, including high-priced season passes that hinder fair play. The nomination process appeared limited, as only Ascension and the Apple Vision Pro Marvel game were on the ballot, each securing a win despite the apparent lack of competition.

Why did Silent Hill: Ascension win an Emmy?

Silent Hill: Ascension won an Emmy due to its unique format of collective live gameplay interaction, which, although similar to earlier concepts like Twitch Plays Pokemon, was highlighted for innovative design. However, many still argue the title fails to meet gaming standards, questioning the value of the award in such a context.

Silent Hill: Ascension is part of the acclaimed Silent Hill franchise known for its psychological horror and atmospheric storytelling. However, Ascension shifts from traditional gaming mechanics to a more passive voting system, sparking debates on its classification as a game. The franchise regained attention with the upcoming remake of Silent Hill 2, promising to provide fans with the horror experience they expect, contrasting sharply with Ascension’s reception.



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Jordan Keats

Jordan Keats is a former professional gamer turned journalist, whose competitive background gives them a unique perspective on esports and multiplayer games. Jordan's expertise in strategy and game mechanics is unmatched, offering readers a deeper understing.

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Mr. Bison Mr. Bison commented on: 2024-09-09 10:30:03
It’s wild to see Silent Hill: Ascension snagging an Emmy, especially when many in the gaming community feel it missed the mark on what makes a game engaging. This raises a bigger question about the criteria for innovation—can a glorified cutscene viewer really be considered groundbreaking in today’s gaming landscape
N3rdo N3rdo commented on: 2024-09-09 10:12:03
It’s wild to see Silent Hill: Ascension snagging an Emmy, especially when so many players feel it strayed far from what makes a game engaging. This definitely raises questions about what innovation really means in today’s gaming landscape—are we rewarding creativity or just a slick presentation
Stimpy Stimpy commented on: 2024-09-09 10:06:02
It’s wild to see a game win an Emmy for innovation when it seems to have missed the mark on what gaming enthusiasts actually want. I guess this just shows how the lines between traditional gaming and interactive media are continuing to blur, for better or worse
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