Build A Rocket Boy's game MindsEye has officially lost its publisher, IOI Partners, effective March 16, 2026, which means all publishing responsibilities have reverted to the developer. This development follows a disastrous launch, where MindsEye received poor reviews, notably a 4/10 from IGN, and a low Metacritic score of 38. The anticipated crossover event with IOI's Hitman: World of Assassination has also been canceled. MindsEye, which aimed to be an adult-oriented creation platform akin to a "Roblox for adults," managed to peak at only 3,302 concurrent players, and as of now, has just 17 active users on Steam. Despite several patches aimed at improving performance, significant content updates remain pending, leading to ongoing layoffs and controversy surrounding the game's release.

What led to the failure of MindsEye?

The failure of MindsEye can be attributed to a combination of high expectations not being met, significant technical issues at launch, and ongoing negative sentiment from players and critics, dragging its user scores down. The game has struggled to maintain an audience and has been engulfed in controversy surrounding the treatment of its staff and accusations of corporate sabotage.

MindsEye was developed by Build A Rocket Boy, a studio founded by Leslie Benzies, known for his work on several Grand Theft Auto titles. The game was intended to be featured in a broader project called Everywhere, which aimed to offer diverse creative experiences. However, the overarching project never came to fruition, and MindsEye's standalone release in 2025 did not live up to the initial promise, resulting in its current state of decline.