Helldivers 2 players have been facing an issue where they get kicked out of missions by lobby leaders right before the mission ends, depriving them of any benefits. This has been a significant problem due to the game's friendly fire feature, which allows players to harm each other without consequences. Arrowhead, the game's developer, has acknowledged this and is working on a solution, though no specific timeline has been provided. The Helldivers 2 community has also experienced some drama recently, including a PSN requirement controversy and the CEO Johan Pilestedt stepping down to focus more on game development and community interaction.

What is Arrowhead doing to address the issue of players getting kicked out of missions in Helldivers 2?

Arrowhead is actively working on a solution to mitigate the issue where lobby leaders kick players out right before a mission ends. Although they have not provided an exact timeline, the development team has acknowledged the problem and is seeking a remedy.

Helldivers 2 is a cooperative twin-stick shooter developed by Arrowhead Game Studios. Known for its challenging gameplay and friendly fire mechanics, the game requires players to work together to complete missions across hostile environments. The first Helldivers was praised for its difficulty and teamwork emphasis, making the issue of unfair player kicks particularly detrimental to the community. The developer's efforts to address this problem show their commitment to maintaining a fair and enjoyable gaming experience for all players.