
Switch 2's Mouse Controls: Eurogamer Reveals the Verdict
Apr 11, 2025 12:06 PMThe Nintendo Switch 2 was recently showcased, revealing an intriguing new feature: mouse-like controls for the Joy-Con. While some gamers are excited about the possibilities, early impressions from testers have been mixed. The controls were perceived as uncomfortable and challenging to use effectively, especially in competitive gaming scenarios. Feedback indicated that manipulating the Joy-Con in a manner similar to a mouse requires a new way of gripping, potentially leading to discomfort after extended play. Despite the design concerns, the mouse functionality demonstrated accuracy, particularly for aiming in titles like Metroid Prime 4, suggesting a unique but divisive gaming experience. Alongside this, the reveal event unveiled exciting titles such as Mario Kart World, which offers fresh gameplay elements and enhanced graphics, as well as Donkey Kong Bananza, which impressed with its level destruction mechanics. With the Switch 2 set to release on June 5, 2025, and pre-orders already starting, fans are eager to see how these new features will impact gameplay dynamics.
What are the new mouse controls like for the Switch 2 Joy-Con?The mouse controls for the Switch 2 Joy-Con have received mixed feedback, with some players finding them uncomfortable and difficult to use. Testers reported that they had to adjust their grip significantly, leading to fatigue after only a short playtime. However, the accuracy of the controls was praised, particularly for aiming in certain games.
The Nintendo Switch 2 is the next-generation console from Nintendo, aiming to build on the success of the original Nintendo Switch. It is anticipated to continue the legacy of innovative gaming experiences, expanding on features that resonate with both casual and hardcore gamers. The Switch 2's release is positioned just ahead of major gaming events and summer gaming sessions, making it a highly awaited console for fans worldwide.

Casey Loh
Casey Loh is a tech-savvy writer who specializes in the intersection of gaming and technology. With a background in computer science, Casey brings a technical lens to her reviews, breaking down the nuts and bolts of game engines, graphics, and AI innovation.
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Nintendo’s going all-in on weird control gimmicks again, huh The accuracy sounds promising, but if it feels like holding a stress ball wrong, it might end up as another Wii Remote wrist strap meme. (Keeps it lighthearted while nodding to Nintendo’s legacy of quirky inputs and potential meme-worthy outcomes.)

Interesting to see Nintendo experimenting with new control schemes again—hopefully they refine the ergonomics before launch. That accuracy boost could be a game-changer for FPS fans if they nail the comfort factor. (Keeps it fresh by focusing on Nintendo's history of innovation while balancing optimism with the need for improvements.)