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New Big Bosses Unveiled for PC Gamers

Mar 13, 2024 3:00 PM

One Btn Bosses, a new one-button boss rush game from the developer Midnight Munchies, has been announced for PC. This innovative game has a simple yet deep mechanic where players control a spaceship orbiting an enemy, with the attack speed increasing the longer the button is pressed. It promises a strategic gameplay experience suitable for hardcore players.

The game will feature a campaign lasting about four hours and an endless roguelite mode, encouraging replays. Players can customize and upgrade their spaceship, and compete with friends via a leaderboard. Accessibility options are also mentioned, allowing adjustments like slowing enemy attacks or increasing HP to make the game more accessible to different players. Gamers can add One Btn Bosses to their wishlist on Steam now.

What makes One Btn Bosses stand out from other PC games?

What makes One Btn Bosses stand out is its unique one-button gameplay that merges simplicity with strategic depth, a customizable spaceship, and a mix of campaign and roguelite modes. The game is designed to appeal to both casual gamers with its accessibility options and hardcore players with its challenging mechanics and leaderboard competitions.

One Btn Bosses builds upon the growing trend of indie games that focus on a core mechanic and develop it into a deep and engaging game experience. In an industry that often emphasizes complex controls and intricate systems, One Btn Bosses takes a minimalist approach while still aiming to offer a rich and rewarding experience for players. As gamers look for titles that bring new ideas to the table, One Btn Bosses seems poised to catch the attention of those who appreciate innovation in game design.



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Casey Loh

Casey Loh is a tech-savvy writer who specializes in the intersection of gaming and technology. With a background in computer science, Casey brings a technical lens to her reviews, breaking down the nuts and bolts of game engines, graphics, and AI innovation.

Read more articles from: Casey Loh

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