Hideo Kojima's upcoming project, Physint, inspired by his work on the Metal Gear series, is still in its infancy, with Kojima confirming he is currently handling its development solo. Announced last year for PlayStation and categorized as a next-generation action-espionage game, development is set to ramp up following the release of Death Stranding 2, which launched to positive reviews. Kojima emphasizes that Physint represents a personal culmination of his creative journey, aiming to blur the lines between video gaming and cinematic storytelling. He remains partially focused on analyzing player data from Death Stranding 2 to inform adjustments. Kojima has indicated that the development of Physint will take several more years, as he balances it with another horror project named OD.

What is Hideo Kojima's Physint about?

Physint is described as a next-generation action-espionage game that aims to transcend the boundaries of films and video games. Kojima views it as a culmination of his past work, influenced by his personal experiences and fan feedback.

Kojima Productions, founded by Hideo Kojima, first garnered attention with the Metal Gear series, known for its stealth mechanics and complex narratives. Following the success of his last game, Death Stranding, Kojima is exploring new playgrounds in gaming, yet retains the design principles that made his earlier works iconic. Fans are eagerly anticipating how Physint might innovate within the action-espionage genre.