Yuji Horii, creator of Dragon Quest, recently shared his thoughts on Final Fantasy X, calling it "ultimate perfection." In an interview, he reflected on the development of Dragon Quest and noted that while both series are RPGs, their narrative approaches vastly differ. Horii highlighted that unlike Dragon Quest, where players feel like the protagonist, Final Fantasy often has dialogue-heavy protagonists which creates a different experience. He expressed admiration for Final Fantasy X, suggesting that it represents the culmination of the series' strengths. As Dragon Quest I and II HD-2D Remake has released, receiving a 9/10 rating for its modern take on classic gameplay, the conversation around these iconic franchises continues.

Why does Yuji Horii see Final Fantasy X as the ultimate perfection?

Horii appreciates Final Fantasy X for its storytelling and character development, which he considers a peak for the series. He admires how the game shapes the player's experience through its protagonists, making it a noteworthy example within the wider RPG genre.

Dragon Quest and Final Fantasy have been significant staples in the RPG genre since their inception. Dragon Quest debuted in 1986, while Final Fantasy followed in 1987, both shaping the conventions of role-playing games. Over the years, these franchises have developed distinctive identities, with Dragon Quest focusing on a more player-driven narrative and traditional gameplay mechanics, contrasting with Final Fantasy's emphasis on character-driven stories and evolving gameplay systems. Their ongoing rivalry has enriched the landscape of video games, fostering innovation and creative storytelling.