In a recent interview with IGN, CD Projekt discussed the arduous journey of Cyberpunk 2077's development and its subsequent return to favor with the gaming community following the success of the Phantom Liberty expansion. The team believed Phantom Liberty would resonate with gamers and was elated by its warm reception and impressive three-million-strong launch numbers.
Addressing the initial, turbulent release of Cyberpunk 2077, Paweł Mielniczuk, Art Director, acknowledged that the saga was a significant learning curve for the studio, leading to significant changes in production processes, team organization, and overall value system. A key change was the "always working game" rule, emphasizing game stability and testing from the early production stage across all platforms.
Cyberpunk 2077's technical quality substantially improved following Phantom Liberty and Update 2.0, based largely on player interactions and feedback. Despite the success of Phantom Liberty, CD Projekt confirmed that it would be the first and last expansion for Cyberpunk 2077, as the company is currently focusing on full-scale, new productions and game sequels.
The experience derived from the game's development journey, especially the collaborative efforts in creating Phantom Liberty, is expected to guide CD Projekt in its future projects. The studio aims to start games at the excellent state exhibited by Phantom Liberty, preventing a repeat of Cyberpunk 2077's initial issues. The partnership with Epic Games and transition to Unreal Engine 5 are steps in this direction. As for the sequel to Cyberpunk 2077, Orion, CD Projekt is excited and aims to leverage the lessons from the original game and its expansion.
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