Recently, it has been reported that Bluepoint Games pitched a remake for the critically acclaimed action RPG Bloodborne, but the project was ultimately turned down by FromSoftware, not Sony as widely believed. Despite the popularity of Bloodborne, which originally launched in 2015, FromSoftware's director Hidetaka Miyazaki expressed a reluctance to revisit the title, believing a remake should only be handled by him. Additionally, Bluepoint faced setbacks with other projects, including a live-service God of War game that was also canceled. The studio's fate remains uncertain as discussions are ongoing regarding its potential acquisition by another company following its shutdown by Sony.

Why was Bluepoint's Bloodborne remake rejected?

The Bloodborne remake proposal by Bluepoint was reportedly rejected because FromSoftware, the original creator of the IP, did not want to pursue the project despite Sony's interest.

Bloodborne, developed by FromSoftware, is known for its challenging gameplay mechanics and gothic horror aesthetic. As a spiritual successor to the Dark Souls series, it has garnered a dedicated fanbase seeking a sequel or a remake for modern consoles. The game's intricate world-building and compelling narrative have left a lasting impact in the industry, making the discussions surrounding its potential remake highly anticipated among gamers.