
ASSASSIN'S CREED SHADOWS DEVELOPER EYES TOUGHER DIFFICULTY
Mar 31, 2025 10:52 AMUbisoft's creative director Jonathon Dumont has revealed that Assassin's Creed Shadows may soon offer players a more challenging difficulty setting. The development team is actively considering community feedback to enhance gameplay, focusing on improving difficulty levels for those seeking a tougher experience. While some players may already find the gameplay demanding enough, Dumont reassured fans that Ubisoft is committed to continuous updates, including bug fixes and enhancements, based on player input. Despite facing delays and controversy prior to its launch, Assassin's Creed Shadows has been well-received, with a solid debut and a 4 out of 5 star rating from Eurogamer.
Will Assassin's Creed Shadows have a harder difficulty setting?Yes, Ubisoft is planning to introduce a more challenging difficulty setting for Assassin's Creed Shadows, based on player feedback.
Assassin's Creed Shadows is set in feudal Japan, showcasing the game's stunning visuals and rich historical context. Players engage in a narrative revolving around two protagonists and their personal stories, which are said to be among the most compelling aspects of the game. The combination of detailed environments and character-driven plots aims to elevate the overall gaming experience, resonating with fans of the franchise. With a robust player base that has surpassed 2 million, Ubisoft continues to respond to player desires and demands, demonstrating its commitment to evolving the Assassin’s Creed series.

Casey Loh
Casey Loh is a tech-savvy writer who specializes in the intersection of gaming and technology. With a background in computer science, Casey brings a technical lens to her reviews, breaking down the nuts and bolts of game engines, graphics, and AI innovation.
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Glad to see Ubisoft embracing the git gud mentality—nothing like a punishing difficulty to make feudal Japan feel even more immersive. Just hope they nail the balance so it’s more about skill than frustration. Also, props to the team for sticking with post-launch support; nothing worse than a great game that gets abandoned after release.

Nice to see Ubisoft listening to the hardcore crowd—sometimes you just wanna get wrecked by feudal Japan. Hope they balance it well so it’s tough but fair, not just enemy sponges. Two million players already Guess the AC hype train’s still rolling strong. Now gimme that brutal difficulty so I can flex my shinobi skills properly.