News Invincible VS 17 Apr 2026, 16:013 min read

Rage quitting issues in the Invincible VS beta and solutions

Rage quitting issues in the Invincible VS beta and solutions

Intelligence Summary

  • Invincible VS developers discuss rage quitting during the beta and the improvements coming soon.

Rage quitting issues in the Invincible VS beta discussed by developers

The open beta for the fighting game Invincible VS , based on the popular comic and TV series, has launched successfully and has already provided some interesting insights. Developers at Quarter Up recently addressed the rage quitting issues that became highly visible during the beta.

The beta test and the rage quitting problem

The beta test for Invincible VS began on 9 April 2026 and ended on 12 April 2026 .

Players of all skill levels took part in the beta, and many complained about the lack of consequences for leaving matches early. This caused frustration for a lot of players, especially those who were facing less experienced opponents while playing at a higher skill level.

Causes of rage quitting

According to the developers, the rage quitting problem was largely 'on us', with several factors contributing to it:

  • A bottleneck in rank points, meaning points were not updated immediately after a win or loss, which made players think leaving a match had no consequences.

  • A lack of casual modes, making it harder for new players to practice without being placed in a competitive environment.

  • Insufficient punishment for leaving matches early, which reduced the motivation to stop the behavior.

The developers have publicly acknowledged that these issues will be addressed before the game's official launch.

Short-term fixes and upcoming features

Quarter Up has confirmed that it is working on a fix for these bottlenecks, with plans to introduce an automated penalty system to discourage players who rage quit frequently. This is expected to arrive in the first major patch after the launch of Invincible VS .

In addition, leaving a match in the future will result in a rank-point loss and be recorded as a defeat, providing a clearer consequence for the behavior.

Player feedback and the role of matchmaking

Beyond the technical changes, players have also raised concerns about the matchmaking system. They were often paired with opponents of significantly different skill levels. This led to frustration and, at times, rage quitting from less experienced players.

Some players have suggested that improved matchmaking could help resolve these situations, while others are calling for more casual game modes so new players can learn without feeling pressured by competitive players.

Timeline

  • 9 April 2026: Start of the open beta for Invincible VS .

  • 12 April 2026: The beta servers eventually close, with plenty of feedback about rage quitting.

  • 30 April 2026: Official launch of Invincible VS planned for PC, PlayStation 5, and Xbox Series X|S.

With the official launch approaching, the developers continue to work closely on community feedback and are preparing improvements that could significantly enhance the player experience. The hope is that these changes will not only address the rage quitting problem, but also help the game gain broader acceptance across different player groups.

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