Doug Cockle, the iconic voice of Geralt from The Witcher game series, has raised concerns over the utilization of artificial intelligence in the video game industry, describing it as "inevitable" and potentially "dangerous." His anxiety revolves around the misuse of AI, such as the cloning and unethical deployment of actors' voices without consent, which could lead to lost income for voice artists and be manipulated for harmful purposes. Cockle also highlights the personalization of voices in gaming, emphasizing how fans now appreciate the individuals behind their favorite characters.

On the brighter side, Cissy Jones, another voice actor, has initiated Morpheme.ai, aiming for voice actors to gain control over the usage of their voices in the AI age. As the debate intensifies, the industry grapples with defining the fair-use boundary. Companies like Embark Studios are already blending AI voiceovers with human actors, illustrating the complex relationship between AI and video game development while highlighting the need for a balanced, ethical approach.

How is artificial intelligence impacting the video game industry, particularly voice actors?

Artificial intelligence is changing the landscape of video game production by creating possibilities for AI-generated voices. This could potentially undercut voice actors' opportunities for work and misappropriate their voices without permission. The issue has sparked a discussion on the ethical use of AI in gaming and the need for protective measures to ensure voice actors maintain control over the use of their voices.