Sony's Santa Monica Studio has rolled out a new patch for the Valhalla expansion of the acclaimed PlayStation exclusive, God of War Ragnarok. This update focuses on rebalancing the roguelike mode's difficulty, catering to both hardcore players seeking a challenge and those who enjoy the narrative aspect of the game. Some aspects of the game have been made more difficult, such as specific arena challenges, while others, including the first Týr encounter on the easiest difficulty setting, have been toned down. Adjustments also include a nerf to the Spear kill perk and a host of bug fixes to improve the gameplay experience. These tweaks aim to refine combat and functionality, enhancing stability and addressing issues with out-of-sync cinematics and exploits. While these changes impact the gameplay, the patch assures stability across platforms, with specific fixes for crashes and texture streaming. The patch notes provide a comprehensive list of the refinements and bug fixes included in this update.

What are the key changes in the new God of War Ragnarok: Valhalla patch?

The key changes include balancing adjustments to difficulty levels in various areas, a nerf to the health gain and chance of proc on the Spear kill perk in Valhalla mode, and fixing numerous gameplay bugs. The patch also addresses stability issues that led to crashes, improves UI/UX, and streamlines the overall gameplay experience.