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UBISOFT EXEC DEFENDS £70 PRICE TAG FOR SKULL AND BONES AS 'QUADRUPLE-A' GAME
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UBISOFT EXEC DEFENDS £70 PRICE TAG FOR SKULL AND BONES AS 'QUADRUPLE-A' GAME

Feb 11, 2024 12:51 PM

Ubisoft executive Yves Guillemot recently defended the £70 price tag for the upcoming pirate-themed live-service game, Skull and Bones. Guillemot referred to the game as a "quadruple-A" title, highlighting its vast and complete nature as justification for the high cost. With a lengthy 11-year development cycle, Skull and Bones has been delayed multiple times and has sparked questions due to the financial aid it received from the Singaporean government. Despite skepticism surrounding its value, Ubisoft remains optimistic, promising a robust year one roadmap with four seasons of content. The game is slated for release next week on February 16 for PC, PS5, and Xbox Series X/S, barring any further setbacks.

Is Skull and Bones worth the high price point?

That's a subjective question and ultimately depends on the final quality of the game and the depth of content offered. Given the industry's competitive environment, including less expensive and free-to-play options, Skull and Bones will need to deliver a unique and rich experience to justify its cost.

As an additional note, Skull and Bones is often seen as a spiritual successor to the naval aspects of Assassin's Creed IV: Black Flag, one of the most acclaimed entries in the Assassin's Creed series. This comparison ratchets up expectations for avid fans of pirate-themed gaming experiences. Moreover, with the live-service model, Skull and Bones will likely depend on continuous updates and an active player community to maintain relevance and justify ongoing investments from players.



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Samira Khan

Samira Khan is a narrative enthusiast with a keen eye for storytelling in games. Her literary approach to game criticism examines themes, character development, and plot structure, earning her a following among gamers who appreciate the art of narrating.

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N3rdo N3rdo commented on: 2024-02-11 13:18:04
Seems like Skull and Bones is sailing into choppy waters with its hefty price tag, especially in today's gaming landscape. The live-service promise and comparison to Black Flag carry high expectations, but ultimately, whether it's worth it will depend on the game's quality and ongoing content updates. Exciting to see how it navigates through this challenging sea
Rolling R!ck Rolling R!ck commented on: 2024-02-11 13:12:03
The high price tag for Skull and Bones is definitely raising eyebrows, but with its ambitious scope and prolonged development, it's understandable why Ubisoft sees it as a quadruple-A title. Whether it's truly worth the cost will depend on the game's quality and the longevity of its content, especially in a market with no shortage of cheaper and free alternatives.
Miss Peachy Miss Peachy commented on: 2024-02-11 13:06:05
The discussion around Skull and Bones' price point reflects the ongoing debate on the value of triple-A titles. It's clear that the game will need to offer a substantial and engaging experience to justify its cost, especially in the current gaming landscape where more affordable and even free options are thriving. The comparison to Assassin's Creed IV: Black Flag adds an extra layer of anticipation, putting pressure on Skull and Bones to deliver a truly immersive pirate adventure.
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