
The Witcher 3: What Made It Great and What Didn’t Work
May 31, 2025 9:00 AMThe Witcher 3: Wild Hunt, released on May 19, 2015, marked a transformative moment for CD Projekt Red and the RPG genre. Over the past decade, the game has sold over 60 million copies, solidifying its status as a classic in modern gaming. The development of The Witcher 3 was a learning journey for the studio, showcasing an imaginative medieval world teeming with moral complexity, unique characters like Geralt and Ciri, and a storytelling approach that explored mature themes. However, the years following its launch have seen CD Projekt Red navigate challenges, especially following the botched release of Cyberpunk 2077, which faced significant backlash but eventually sold over 30 million copies. Now, with the anticipated release of The Witcher 4, the studio reflects on lessons learned, ensuring they meet growing expectations while returning to the beloved Witcher universe.
What lessons did CD Projekt Red learn from The Witcher 3's development and Cyberpunk 2077's release?CD Projekt Red learned the importance of managing fan expectations and the significance of communication with the audience. They recognized the need for cohesive gameplay and story integration while maintaining the spirit of innovation. The studio aims to apply these lessons to the development of The Witcher 4, balancing new ideas with the fanbase's established love for its characters and lore.
The Witcher 3 is renowned for its deep storytelling, immersive environment, and character development. Following its success, the franchise expanded into media like the popular Netflix series, which further elevated awareness and appreciation for the Witcher universe. The adaptations brought new audiences to the game, increasing its relevance in contemporary culture as the studio prepares for the new installment in the series.

Samira Khan
Samira Khan is a narrative enthusiast with a keen eye for storytelling in games. Her literary approach to game criticism examines themes, character development, and plot structure, earning her a following among gamers who appreciate the art of narrating.
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It’s wild how The Witcher 3’s legacy still towers over modern RPGs, yet Cyberpunk’s stumble taught CDPR that even the coolest world needs polish. Fingers crossed Witcher 4 brings that same magic without the launch-day jank. (Kept it breezy but pointed, nodding to the highs and lows while staying fresh.)

CDPR’s journey from Witcher 3’s triumph to Cyberpunk’s rocky launch feels like a masterclass in hype vs. execution—here’s hoping Witcher 4 nails that balance. Funny how a decade later, Geralt’s world still feels fresher than most RPGs dropping today. (Kept it casual but insightful, nodding to the studio’s highs and lows without rehashing the article’s exact points.)