
The Outer Worlds 2 Aims to Solve Original's Biggest Flaws
Jun 10, 2025 3:00 PMObsidian Entertainment is gearing up to launch The Outer Worlds 2 in 2025, aiming to address the shortcomings of the original game. Game director Brandon Adler revealed that even before the first game's release, the team had a clear vision for enhancements to be made in the sequel. Key improvements include a larger world setting called Arcadia, which is now 50% bigger, more intricate game design that encourages exploration, and refined gun mechanics to enhance player experience. The sequel promises to deliver a more reactive narrative where player choices carry significant weight, influencing the story and character interactions in meaningful ways. With more resources provided by Microsoft, Obsidian aims for The Outer Worlds 2 to offer a deeper RPG experience while respecting players’ time by making choices impactful.
What key improvements are being made in The Outer Worlds 2 compared to the first game?The Outer Worlds 2 will feature a significantly larger world, refined gunplay mechanics, and a more intricate narrative that reacts dynamically to player choices. This aims to enhance exploration and storytelling, providing a richer RPG experience.
The Outer Worlds is a popular action RPG developed by Obsidian Entertainment, known for its unique blend of humor, exploration, and a retro-futuristic aesthetic. The game first released in 2019 garnered praise for its witty writing and gameplay mechanics reminiscent of classic RPGs like Fallout: New Vegas, setting high expectations for its anticipated sequel.

Samira Khan
Samira Khan is a narrative enthusiast with a keen eye for storytelling in games. Her literary approach to game criticism examines themes, character development, and plot structure, earning her a following among gamers who appreciate the art of narrating.
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Obsidian’s always had a knack for sharp RPG design, and it’s cool to see them refining The Outer Worlds 2 with more depth—bigger world, tighter gunplay, and choices that actually matter Sign me up. Between the expanded scope and Microsoft’s support, this sequel feels like it could finally capture that classic Obsidian magic without the first game’s rough edges. Here’s hoping Arcadia lives up to the hype

Nice to see Obsidian doubling down on player choice and exploration—sounds like they’re taking the ‘New Vegas’ spirit to the next level. Also, bigger guns and bigger worlds Count me in. Obsidian clearly listened to feedback, and with Microsoft’s backing, this sequel might just outshine the original. Can’t wait to see how those reactive choices actually play out in Arcadia.