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Take-Two CEO Calls Borderlands Movie Disappointing Yet Fine

Nov 06, 2024 9:27 PM

In recent statements, Take-Two CEO Strauss Zelnick addressed the lackluster performance of the Borderlands movie, released in August, labeling it as "disappointing." However, he confidently asserted that the film did not adversely affect the Borderlands video game franchise; in fact, it may have positively influenced catalog sales. Zelnick discussed the challenges of transitioning video game IPs to film adaptations, reiterating that despite the film's performance, it has not harmed the franchise. Additionally, he confirmed that development for Borderlands 4 is on track for release in fiscal 2026, alongside other titles from the company.

Did the Borderlands movie negatively impact the video game series?

No, according to Take-Two CEO Strauss Zelnick, who stated that the movie's disappointing performance did not hurt the Borderlands franchise and may have even boosted catalog sales.

The Borderlands franchise, developed by Gearbox Software, is known for its unique blend of first-person shooting and RPG elements, complemented by its distinct cel-shaded art style and humor. Fans have long been awaiting a sequel, especially following the successful installments that have sold millions worldwide. Upcoming titles like Borderlands 4 are anticipated to expand upon the franchise's rich lore and gameplay mechanics, continuing its legacy in the gaming industry.



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Casey Loh

Casey Loh is a tech-savvy writer who specializes in the intersection of gaming and technology. With a background in computer science, Casey brings a technical lens to her reviews, breaking down the nuts and bolts of game engines, graphics, and AI innovation.

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