Larian Studios is addressing concerns regarding the use of generative AI in their games following backlash from the gaming community. CEO Swen Vincke announced an upcoming AMA to clarify the studio's approach to AI, emphasizing a commitment to creativity and developer talent rather than replacing artists with AI. The new Divinity game, which was recently unveiled, will not feature AI-generated content. Vincke reiterated Larian's focus on empowering their teams and making adjustments to their processes as needed. Fans will have the opportunity to engage directly with the development team early next year for more insights into the development process and the new RPG.
What will the new Divinity game be about?The new Divinity game will be a turn-based RPG that aims to innovate beyond traditional systems like D&D, showcasing Larian's creative flair. Expectations are high following the success of Baldur’s Gate 3, with Vincke promising a unique and engaging gameplay experience.
The Divinity franchise has gained popularity for its rich storytelling, deep character development, and strategic gameplay. Known for allowing players to explore vast worlds filled with choice and consequence, the upcoming installment is anticipated to push the boundaries of the RPG genre while maintaining the studio's signature style.
Comments
Larian's stance on AI feels like a solid win for keeping the soul in game development. I'm stoked to see how that philosophy fuels their next big RPG adventure.
It's refreshing to see a studio directly tackle the AI debate head-on while keeping their creative core intact. Their commitment to the craft over shortcuts makes me even more excited to see what they build next.