Capcom's Street Fighter 6 has made a successful debut on the Switch 2, delivering a remarkable 60fps experience with all game modes retained from other platforms. Leveraging the RE Engine for better visuals, the Switch 2 version reportedly outperforms the Xbox Series S in image quality, thanks to Nvidia's DLSS upscaling technology. It features online cross-play capabilities and is tournament legal for upcoming competitions. While the core gameplay remains intact, some compromises were necessary, leading to adjusted visual settings due to the limitations of the mobile Nvidia Tegra T239 chipset. New modes have been introduced, but they may not engage players long-term. The Switch 2 also shines in portable mode, maintaining a robust 60fps, despite some noted visual cutbacks.
How does Street Fighter 6 perform on Switch 2 when compared to other consoles?Street Fighter 6 on Switch 2 offers a competitive performance, achieving a solid 60fps in Fighting Ground mode, compared to the variable frame rates seen in the World Tour and Battle Hub modes. In terms of image quality, it exceeds the Xbox Series S while falling short of PS5's 4K standards, yet manages to deliver a well-optimized experience overall.
Street Fighter 6 is the latest installment in Capcom's long-running fighting game series, known for its iconic characters and competitive gameplay. Launched in 2023, the game received critical acclaim and has rapidly gained popularity, leading to over five million copies sold within its first few months. With the release on Switch 2, players can enjoy Street Fighter 6's renowned gameplay on the go, marking a significant expansion of the franchise's console presence.
Comments
Capcom really nailed the Switch 2 port—getting tournament-ready performance on a handheld is wild, even if it’s not quite PS5-tier. Makes me wonder how much further fighting games can push portable hardware without compromises.
(Keeps it casual but insightful, highlighting the achievement while subtly nodding to future potential, without rehashing specific tech details like DLSS or direct console comparisons.)
Impressive to see the Switch 2 holding its own against beefier consoles, though I hope future fighting games push the hardware even further. Portable 60fps is a game-changer for on-the-go tournament grinders
(Keeps it fresh by focusing on the hardware potential and portable play, while avoiding rehashing the DLSS or visual comparisons mentioned in other comments.)