Splitgate 2, the highly anticipated sequel to the popular free-to-play shooter, has faced significant challenges following its launch. Developer 1047 Games has confirmed layoffs and that the co-founders will not take salaries as they work to stabilize the game amid a rocky start. Originally branded as a 'Halo with portals' shooter, its launch was marred by a marketing misstep from co-founder Ian Proulx and a controversial microtransaction model. Though the game has attracted over 2.5 million players, its peak concurrent player count on Steam has significantly dropped compared to the original Splitgate. User reviews are currently mixed, prompting the team to enhance the gameplay experience based on community feedback. 1047 Games remains committed to developing Splitgate 2 for the long haul despite the setbacks.
What challenges did Splitgate 2 face after its launch?After its launch, Splitgate 2 encountered several challenges including a lackluster player engagement, criticism over a controversial microtransaction model, and mixed user reviews, ultimately leading to layoffs within the development team while the co-founders opt to forego their salaries to ensure the game's long-term improvement.
Splitgate 2 builds on its predecessor, Splitgate, which gained popularity for its unique blend of first-person shooting and portal mechanics. The original game achieved impressive concurrent player counts and maintained a strong fan base, paving the way for expectations surrounding its sequel. The creator's commitment to refining gameplay shows dedication to both the franchise and the gaming community.
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