Cities: Skylines 2, the ambitious city-building game developed by Colossal Order and published by Paradox Interactive, has struck a notable milestone with over one million copies sold since its release. Initially launched on PC in October, the game faced criticism for not meeting player expectations performance-wise. Despite that, plans for PS5 and Xbox Series versions are in progress, with a scheduled release for Spring. The developers acknowledge the shortcomings at launch and have expressed commitment to continuous improvements, treating it as a long-term project, which assures players that the game will continue to receive support. DLC will only be released when the core game has achieved a satisfactory state of refinement. Lars Cornelis rated the game an 8/10, indicating that despite its current issues, it lays a solid foundation for future development but must contend with its well-regarded predecessor.

What are the future plans for Cities: Skylines 2 following its rocky launch?

The developers are focused on long-term improvements for Cities: Skylines 2, with DLC on hold until the core game is sufficiently improved. The PS5 and Xbox Series versions are also expected to launch in the coming Spring.

Cities: Skylines 2 is the sequel to the critically acclaimed Cities: Skylines, a game that empowered players to design and manage their own sprawling metropolises. The original title gained a massive following for its intricate gameplay mechanics and the freedom it offered for urban planning enthusiasts. It became particularly well-loved for its mod-friendly approach, enabling creative fans to contribute to its long-term vibrancy through a robust community-driven modding scene. Cities: Skylines 2 aims to build on this legacy with enhanced features, more detailed simulation, and a commitment to evolve based on player feedback.