The Simpsons: Hit & Run has firmly established itself as a beloved classic since its release on the PS2. Recent revelations from Joe McGinn, the lead designer, have sparked renewed interest in the game, revealing that there could have been up to three sequels available without the need for a licensing fee. McGinn shared that Gracie Films had offered the publisher a zero-cost deal to create sequels using the show's characters and voice actors. Despite this generous offer, an unidentified individual at the publishing company rejected the proposal, leaving fans wondering what could have been. This news has reignited calls for a remaster or port of the original game.

Why didn't The Simpsons: Hit & Run get sequels despite the offer for free licensing?

The potential sequels were ultimately rejected by an unknown individual at the publishing company, despite a no-cost licensing deal from Gracie Films allowing for sequels with the original show's rights and actors.

The Simpsons: Hit & Run is an action-adventure game set in a vast open-world resembling the iconic town of Springfield. Released in 2003, it drew heavy inspiration from the Grand Theft Auto series, allowing players to navigate the town in various vehicles while completing missions. The game was praised for its humor, voice acting, and gameplay mechanics, making it a standout title on the PS2 and leading to a dedicated fan base that still clamors for a reboot or remaster in modern gaming platforms.