
Ready or Not Eases Violence for PS5 and Xbox Launch
Jun 29, 2025 5:53 PMReady or Not, the intense shooter from Void Interactive, is set to release on PS5 and Xbox after making crucial adjustments to in-game violence and nudity. These changes were mandated by console partners and include modifications to dismemberment, gore, and representations of violence, some of which may also affect the PC version. Following a successful first submission for console certification, the team reassured players that the essence of the original game remains intact. They emphasized the importance of maintaining uniformity across platforms to ensure smooth multiplayer experiences. Despite criticism from some fans over perceived censorship, the developers aim for transparency regarding these updates. Ready or Not is scheduled for console launch on July 15, 2025.
What changes have been made to Ready or Not for its console release?The developers have adjusted aspects like dismemberment and nudity to comply with certification requirements for PS5 and Xbox, including limitations on when dismemberment occurs and altering depictions of violence involving children. Some changes even affect the PC version to maintain consistency across platforms.
Ready or Not is known for its realistic and tactical approach to SWAT-style operations, emphasizing teamwork and strategy. The game gained attention for its controversial themes, leading to discussions about its mature content and the implications of in-game scenarios. Originally released in early access, Ready or Not explores the weight of law enforcement decisions in high-stress situations, remaining a topic of interest in both the gaming community and beyond.

Jordan Keats
Jordan Keats is a former professional gamer turned journalist, whose competitive background gives them a unique perspective on esports and multiplayer games. Jordan's expertise in strategy and game mechanics is unmatched, offering readers a deeper understing.
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It’s a bit of a bummer when certification trumps creative intent, but at least the devs are prioritizing cross-platform harmony. Fingers crossed the tactical grit that made the game stand out doesn’t get diluted in the process. Kinda ironic how a game about high-stakes realism has to tone down its edge, but hey—if it means more players get to experience it, maybe it’s a fair trade

Interesting to see how platform certification shapes game content—kinda wild that even PC gets tweaks for cross-play consistency. Hope the core tension and realism still hit hard, though Always a balancing act between creative vision and platform rules, but glad the devs are keeping it transparent. July 2025 can’t come soon enough for console players