Starbreeze Studios has expressed contentment with the sales figures of their latest title, Payday 3, calling it a milestone following a financial report indicating that the game has recouped its development costs. CEO Tobias Sjögren highlighted the strong initial sales and interest, acknowledging the long anticipation for the game among fans. However, matchmaking issues at launch impacted subsequent sales, leading to a decline post-release. Despite the setbacks, Sjögren remains optimistic about future sales growth fueled by ongoing game development and efforts to regain player trust.

Contrasting Starbreeze's positive outlook, Embracer Group, the parent company, has expressed dissatisfaction with Payday 3's sales, deeming them below management's expectations. While still projecting the game to be profitable, there's a clear discrepancy between both companies' sentiments. Embracer Group also announced significant layoffs of over 900 employees with continued restructuring on the horizon.

With confidence in Payday 3's future success, the development team is focused on delivering according to plans and restoring the reputation tarnished by the rocky launch. Payday 3's journey illustrates the high-stakes nature of game releases and the varying impacts these can have within different levels of a corporate structure. Despite the initial success and challenges, Payday 3's performance is pivotal for both Starbreeze and Embracer in the dynamic landscape of the gaming industry.