The Game Awards faced criticism for giving winning developers insufficient time to deliver acceptance speeches while offering more stage time to celebrities and special guests. Observers noted that award winners were prompted to conclude their speeches quickly, often just 30 seconds after starting, which ignited complaints about the event prioritizing announcements over accolades. Host Geoff Keighley acknowledged the swiftness of music cues and assured to address this issue in future events. Additionally, there was disappointment over the lack of acknowledgment of the industry's recent layoffs and hardships during the ceremony. Critics pointed out the disparity in treatment between individuals within the gaming industry and those from other entertainment sectors. The discussion also highlighted a perceived lack of respect for developers and a missed opportunity to address serious industry issues.

What criticism did The Game Awards face for its treatment of developers during the event?

The Game Awards were criticized for rushing winning developers during their acceptance speeches, demonstrating a lack of respect, and prioritizing entertainment aspects over the achievements of game makers. The event was also called out for not addressing the tough year the gaming industry faced with layoffs and other issues. This caused some to feel that the event celebrated star power and announcements over the hard work of game developers.