Dragon's Dogma 2, the much-anticipated sequel to the original action RPG, is set to enhance NPC interactions and character customization dramatically. Discussions with game creator Hideaki Itsuno shed light on the improved NPC systems where characters can now develop affinities with both the player and other NPCs in the game world. This increased detail in NPC interactions could lead to unique scenarios, including NPCs fighting over the player's affections, indicating a living world with more dynamic relationships. Additionally, character creation in Dragon's Dogma 2 will leverage vastly improved hardware to allow for extensive customization and the replication of real faces using photogrammetry technology. The combination of a robust character creator and a more interactive world suggests Dragon’s Dogma 2 will offer a rich, immersive experience when it releases on PlayStation, Xbox, and PC on March 22, 2024.

What improvements can we expect in NPC interactions in Dragon's Dogma 2?

Dragon's Dogma 2 will feature enhanced NPC interactions where NPCs will have the ability to feel attached to the player and other NPCs, potentially leading to conflicts or friendships. The game will also offer a significantly upgraded character creation system, providing players a high degree of customization not seen in the original.

Dragon's Dogma, developed by Capcom, first launched in 2012 and quickly became a cult classic due to its unique blend of action RPG elements and the "pawn" system, which allowed players to recruit other NPCs as companions with their own set of skills and knowledge. With the advancements teased for Dragon's Dogma 2, fans can look forward to an evolution of these systems, underpinned by the latest advancements in gaming technology and design.