The We Were Here series continues to evolve with its latest installment, We Were Here Tomorrow, unveiled at IGN Fan Fest 2026. This new chapter shifts its setting from abandoned castles to the retrofuturistic Norcek facility, invigorating gameplay with fresh environments and unique puzzles. Players will maintain the core experience of communicating through walkie-talkies, but with enhanced tools and a focus on asymmetrical roles to deepen the gameplay experience. Creative director Martín Mittner and design director Thijs Schippers highlight how these changes present players with mind-bending puzzles and a distinct narrative approach, promising a fresh take for fans of co-op adventure games. We Were Here Tomorrow is set to launch on PC, PlayStation 5, and Xbox Series X|S, encouraging players to add it to their wishlist.

What are the new features in We Were Here Tomorrow that distinguish it from previous titles?

We Were Here Tomorrow introduces a new setting at the Norcek facility, offers enhanced communication tools for players, and emphasizes asymmetrical roles, allowing for a unique gameplay experience with mind-bending puzzles and a fresh narrative approach.

The We Were Here series is known for its cooperative gameplay, requiring players to communicate and collaborate to solve puzzles. Since its debut in 2017, the franchise has garnered a loyal fanbase, praising its innovative approach to multiplayer gaming and the way it challenges players’ problem-solving skills in atmospheric environments. Each installment has built upon its unique premise, fostering shared experiences and memorable moments among friends.