New Hopetown Game Revealed: A Psychedelic RPG Like Disco Elysium
Jan 23, 2025 5:00 PMLongdue has unveiled its debut game titled Hopetown, a psychological RPG that channels the emotional depth of Disco Elysium and the narrative complexity of Planescape: Torment. Set in a decaying mining town, players assume the role of a cynical rogue journalist who confronts the darker aspects of humanity through unique gameplay mechanics. Key features include a "psychogeography system" where words and emotions replace traditional RPG mechanics, and a journalism-based RPG system that allows players to influence the world with their storytelling. With contributions from former Disco Elysium developers, the game is currently seeking crowdfunding support.
How does Hopetown relate to Disco Elysium?Hopetown is developed by Longdue, a studio that includes several former Disco Elysium developers. The game aims to build upon the emotional and psychological themes established in Disco Elysium while introducing innovative gameplay mechanics and a rich narrative experience.
Disco Elysium, released in 2019, is known for its groundbreaking narrative and unique RPG elements that focus heavily on dialogue and choices rather than combat. It has received numerous awards and critical acclaim, influencing the design and narrative approach of many subsequent games in the RPG genre. Hopetown seeks to capture this essence while expanding on it with its fresh perspective and gameplay innovations.
Casey Loh
Casey Loh is a tech-savvy writer who specializes in the intersection of gaming and technology. With a background in computer science, Casey brings a technical lens to her reviews, breaking down the nuts and bolts of game engines, graphics, and AI innovation.
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Hopetown sounds like an exciting venture that leans into the psychological depth we loved in Disco Elysium while flipping the script with new gameplay mechanics. I'm all for more narrative-driven experiences that challenge players' perspectives and offer a fresh take on storytelling in games
Hopetown sounds like a fascinating dive into the emotional depths of storytelling in gaming, giving players a unique twist on RPG mechanics. With a nod to Disco Elysium and the lineage from its creators, I can't wait to see how this fresh take on narrative and psychogeography unfolds
It’s exciting to see another game like Hopetown stepping into the emotional and narrative-rich landscape that Disco Elysium carved out; it really feels like the genre is evolving in fascinating ways. The psychogeography system sounds like a clever twist that could offer players a unique perspective on storytelling—can’t wait to see how it all ties together