Capcom has revealed exciting updates for Monster Hunter Wilds, addressing community feedback from the recent open beta. During a recent livestream, game director Yuya Tokuda outlined improvements aimed at enhancing performance, particularly on consoles, where users experienced significant framerate issues. The final game promises smoother gameplay following fixes to a rendering bug in the PS5 and adjustments to graphics settings across platforms. Additionally, Capcom is contemplating a second beta test, further engaging players before the final release on February 28 for PC, PS5, and Xbox Series X/S.

What improvements were confirmed for Monster Hunter Wilds after the beta?

Capcom confirmed enhancements in performance across all systems, including fixes to framerate issues particularly on consoles. The return of hitstop effects will make weapon attacks feel weightier, and adjustments have been made to friendly fire during combat. There’s also talk of a possible second beta to explore additional content before the official release.

Monster Hunter Wilds marks the latest entry in Capcom's legendary franchise, which is renowned for its cooperative gameplay and large monster battles. The series has garnered a vast following since its 2004 debut, evolving with each new title to incorporate better graphics, gameplay mechanics, and community feedback, ensuring its place as a staple in action RPG gaming.