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Miyazaki: Elden Ring Far from 'Ideal Fantasy RPG'
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Miyazaki: Elden Ring Far from 'Ideal Fantasy RPG'

Jun 17, 2024 12:43 PM

Hidetaka Miyazaki, the creator of Elden Ring and head of FromSoftware, has stated that the game is not yet his "ideal fantasy RPG" despite its widespread acclaim. In an interview, Miyazaki mentioned that Elden Ring is a significant step towards his vision, but it's still not quite there. He did not provide specifics on what is lacking in Elden Ring to reach his ideal game, as these details are tied to his future projects. Fans can look forward to experiencing more from the highly anticipated Shadow of the Erdtree expansion, set to launch on June 21, 2024. Accessing this DLC requires players to complete specific tasks, including defeating optional bosses. The new expansion promises to introduce additional maps, storylines, bosses, and items, further enriching the lore and gameplay of Elden Ring.

What is missing in Elden Ring that Hidetaka Miyazaki considers essential for his ideal fantasy RPG?

Hidetaka Miyazaki has not disclosed the specific elements missing in Elden Ring that would make it his ideal fantasy RPG. He hinted that revealing such details would spoil his next ideas or FromSoftware’s future games.

Elden Ring launched in 2022 and quickly became a cultural phenomenon, amassing a dedicated fanbase and receiving critical acclaim for its challenging combat and open-world design. FromSoftware, known for titles like Dark Souls, Bloodborne, and Sekiro: Shadows Die Twice, continues to innovate within the soulslike genre, with Miyazaki's high standards driving the evolution of their games. The upcoming expansion, Shadow of the Erdtree, is eagerly anticipated by players and is expected to add significant content and depth to the game.



Samira Khan avatar
Written by:

Samira Khan

Samira Khan is a narrative enthusiast with a keen eye for storytelling in games. Her literary approach to game criticism examines themes, character development, and plot structure, earning her a following among gamers who appreciate the art of narrating.

Read more articles from: Samira Khan

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