In recent gaming news, Jay Gunn, a key developer for the MediEvil series, has put his BAFTA award for MediEvil 2 up for sale due to financial difficulties. The BAFTA Game Awards, akin to the British Academy Film Awards but for the gaming industry, honored MediEvil 2 with the 'Game of the Year' award in 2000. Gunn's decision to sell came to light through a tweet, which he later removed because of the negative backlash and hateful responses he received.

Game Developer Jay Gunn disclosed his dire financial situation and hospitalization due to high stress levels in the now-deleted tweet, expressing a willingness to work for a fraction of his former salary just to meet his mortgage and other bills. Although the original tweet is no longer available, and it's unclear if the BAFTA award, initially offered for around 6000 British pounds, is still for sale, the act reflects the challenges even acclaimed individuals face within the gaming industry.

Gunn's situation underlines the precarious nature of employment and financial stability in the game development sector, even for those who have previously received prestigious recognition. The gaming community's response to Gunn's plight is a reflection of the broader discourse surrounding the industry's treatment of its talent. This development serves as both a piece of news for the gaming world and a potential point of discussion regarding the support systems for game developers.