The latest experimental patch for the strategy game Manor Lords has been released by developer Slavic Magic. The update introduces an array of fixes, upgrades to buildings and units, as well as new game mechanics to improve the player experience. Players are advised to backup their save files before switching to this beta version. The patch corrects various gameplay issues including the spawning of non-functional "None" people, traffic issues at Trading Posts, and the balance of supply systems. Furthermore, it fixes optimization problems in larger cities and excessive ale consumption among residents.

New game features include a 30-day mourning period when a person dies, shown in the Building Panel, and a visual representation of carried corpses. The 'Annual Royal Tax' also makes a return, extracting cash from the Treasury once a year and promoting optimization of job placements. Upgrades include the addition of new armor variations for retinue units, and the rework of the Large Granary, which now has animated doors. The St. Maurice unit patron has also been added. For a full rundown of updates, players can consult the release notes provided by the developers.

What can players expect from the new Manor Lords patch?

The new Manor Lords patch offers a range of improvements including fixes to common issues, new game mechanics, upgraded building functions, and additional unit resources to enhance overall gameplay.

Manor Lords, developed by Slavic Magic, is a historically accurate medieval city builder and real-time strategy game where players manage and grow their settlement while engaging in tactical combat. The game has been gaining attention for its rich detail and realistic feudal society simulation, combining aspects of city planning with intricate RTS battles.