Excitement is brewing in the gaming community as early footage of Luigi in Super Mario 64 has surfaced, showcasing the character's presence during the game's development stage. Although rumors have long swirled about Luigi's playability in the iconic '90s title, it turned out not to be the case in the final release. However, a newly emerged video from a 1995 Spaceworld event confirms Luigi was indeed planned to be part of the game, aligning with past comments from famed developer Shigeru Miyamoto who envisioned a space where "Mario and Luigi could run around, climb, jump, etc." The footage, available on YouTube, offers a rare glimpse into early development concepts for Super Mario 64 and reinforces the lasting impact and intrigue surrounding classic Nintendo games.

Was Luigi ever meant to be in the original Super Mario 64?

Yes, Luigi was intended to be a playable character in the original Super Mario 64, as confirmed by developer Shigeru Miyamoto and recent footage from a 1995 Spaceworld event.