News article overviewNintendo Switch games overviewPlayStation 5 games overviewAll games overviewRead our Reviews
cover image $news_headline

Local Thunk’s Shocking Roguelike Confession: Slay the Spire

Mar 07, 2025 11:23 PM

Developer Local Thunk shared an insightful blog post detailing the development journey of the deck-building game Balatro. The developer chose to avoid playing other roguelike games, with the exception of Slay the Spire, throughout the creation process to foster originality. This decision allowed for a unique design approach, steering clear of influences that might have led to replicating existing concepts. Local Thunk emphasized the importance of making mistakes and personal exploration in game development. The developer also shared various interesting anecdotes about the game's features and the reasoning behind the name "Balatro," including a humorous programming-related origin story. Overall, Balatro has garnered positive reviews, including a noteworthy 9/10 rating for its engaging gameplay.

What is the significance of avoiding other roguelike games during the development of Balatro?

Avoiding other roguelike games allowed Local Thunk to embrace a unique design philosophy and explore innovative ideas without being influenced by established mechanics. This approach aimed to preserve the integrity of his personal vision for the game.

Balatro is a notable deck-building roguelike game that appeals to fans of the genre. Its unique mechanics, coupled with the developer's careful crafting of the gameplay experience, distinguishes it within a crowded market. The game blends humor and strategy, featuring a whimsical theme centered around jokers, making it an engaging choice for both casual and hardcore gamers alike.



Samira Khan avatar
Written by:

Samira Khan

Samira Khan is a narrative enthusiast with a keen eye for storytelling in games. Her literary approach to game criticism examines themes, character development, and plot structure, earning her a following among gamers who appreciate the art of narrating.

Read more articles from: Samira Khan

Follow us

Login or register to join the conversation
Sephiroth Sephiroth commented on: 2025-03-09 03:12:12
It's cool to see how Local Thunk's decision to avoid roguelike influences paid off, giving Balatro its own distinct flavor. The mix of humor and strategy, especially with the joker theme, feels like a fresh twist in a genre that often leans too heavily on familiar tropes.
N3rdo N3rdo commented on: 2025-03-09 03:06:13
It's refreshing to see a developer prioritize originality over trend-chasing, especially in a genre as saturated as roguelikes. Balatro's success proves that sometimes the best way to innovate is to step back and let your own creativity take the lead.
See the complete videogame news list