Helldivers 2 Team-Killing Issues Getting Fix from Arrowhead
Nov 15, 2024 5:00 PMHelldivers 2 developers Arrowhead Game Studios are addressing issues with the Democracy Space Station (DSS) that have led to unintentional team-killing incidents. Players have expressed frustration as the DSS's orbital bombardments are harming both enemies and players. In response, Arrowhead has implemented a temporary solution called "Temporary DSS Augmentation" to modify Helldiver loadouts during the active Planetary Bombardment Tactical Action. The team aims to improve the DSS experience following player feedback, indicating that this is not the end for the DSS, but rather the beginning of further enhancements and fixes.
What are the current issues with Helldivers 2's Democracy Space Station?The Democracy Space Station in Helldivers 2 has been causing unintended team deaths during gameplay due to its aggressive orbital bombardments, prompting the developers to take corrective action while they work on a more permanent solution.
Helldivers 2 is a cooperative twin-stick shooter that emphasizes teamwork in a satirical military sci-fi setting. Players work together to combat alien threats and complete missions, all while navigating the challenges inherent in chaotic battles, which include the risk of team-killing. The game builds on the popularity of its predecessor, enhancing cooperative gameplay with new mechanics and features designed for a communal experience.
Jordan Keats
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It’s great to see Arrowhead Game Studios responding to player feedback so swiftly; communication is key in gaming The “Temporary DSS Augmentation” sounds like a clever way to keep the chaos fun without turning teammates into collateral damage.
It's great to see Arrowhead Game Studios actively listening to player feedback and making adjustments to improve the Helldivers 2 experience. The Temporary DSS Augmentation sounds like a smart move, channeling that chaotic energy into something more cooperative while they work on a more permanent fix
It's great to see developers like Arrowhead actively listening to player feedback, especially when it comes to balancing teamwork in a game as chaotic as Helldivers 2. The Temporary DSS Augmentation sounds like a solid stopgap; I'm curious to see how they will enhance the Democracy Space Station further