An ex-Nintendo employee, Koichi Miura, who previously worked on titles such as Ridge Racer 5, Time Crisis 5, and Kingdom Hearts 3, has termed his experience working at Nintendo as a form of "hell" for "ordinary people." Despite this, he clarified that Nintendo is still a sanctuary for "geniuses and superhumans," a sentiment which may not come as a surprise given Nintendo's reputation for delivering high-quality products consistently. Miura, who contributed as a landscape artist for the upcoming The Legend of Zelda: Tears of the Kingdom, expressed that this challenging environment helped him realize that the role wasn’t the right fit and gave him the confidence to pursue other objectives. His reflection on the experience at Nintendo was not intended as a derogatory remark; he praised the company's ability and the talent of its employees. This insight into Nintendo's work culture provides a unique perspective into what it may be like working at one of the gaming industry's most esteemed companies.

Gamers interested in the inner workings of game development and industry insights might find this piece of news particularly intriguing, especially as it relates to Nintendo, a company known for its beloved franchises like The Legend of Zelda series. This news may also resonate with those following the development of the highly anticipated The Legend of Zelda: Tears of the Kingdom.