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Former Immortals of Aveum Devs Join Dan Houser's New Studio

Sep 13, 2024 4:04 PM

Absurd Ventures, founded by Dan Houser, has launched a new studio named Absurd Marin, led by Bret Robbins, director of the previously unsuccessful game Immortals of Aveum. This studio comprises around 20 former developers from Ascendant Studios, the team behind Immortals, which suffered from poor sales despite a high budget. Now, Absurd Marin is working on a new story-driven adventure title, but details remain scarce as the project is still in early development. This comes as a silver lining for these developers after a significant layoff at Ascendant Studios, where about 45% of the workforce was let go post the game's underperformance. Immortals of Aveum attempted to merge FPS action with magical combat but ultimately fell short of expectations, as noted by critics.

What are the implications of Immortals of Aveum's failure for the developers involved?

The failure of Immortals of Aveum not only affected its sales but led to significant layoffs at Ascendant Studios. However, the formation of Absurd Marin provides a fresh opportunity for the developers to start anew and leverage their experience in crafting a new story-driven adventure game away from the critical and financial setbacks of their last project.

Immortals of Aveum was released amid a competitive gaming landscape and was intended to offer a unique spin on the FPS genre by incorporating spell-based magic combat. Unfortunately, it did not resonate with players, leading to its classification as a commercial failure. The game's ambition to blend various gameplay elements fell flat, and it struggled to attract an audience, making the eventual layoffs at Ascendant Studios a harsh reality for many involved in its creation.



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Samira Khan

Samira Khan is a narrative enthusiast with a keen eye for storytelling in games. Her literary approach to game criticism examines themes, character development, and plot structure, earning her a following among gamers who appreciate the art of narrating.

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Sephiroth Sephiroth commented on: 2024-09-13 16:24:03
It's exciting to see the former Ascendant Studios developers getting a second chance at Absurd Marin; every setback can be a stepping stone for something great if they learn from their experiences. Fingers crossed they manage to create something that resonates with gamers this time around—story-driven titles always have the potential to capture hearts
Mr. Bison Mr. Bison commented on: 2024-09-13 16:18:03
It's always tough to see a studio experience the fallout from a game's failure, especially when so many talented developers are affected. But the launch of Absurd Marin presents an exciting chance for those creatives to pivot and potentially craft something that clicks better with players – here's hoping they turn the page and deliver a standout adventure this time
N3rdo N3rdo commented on: 2024-09-13 16:12:03
It’s always a bummer to see talented developers face setbacks like those at Ascendant Studios, but the launch of Absurd Marin proves that the gaming world is all about second chances. I'm curious to see how they’ll channel their experiences into something fresh—hopefully, they find the sweet spot between creativity and market appeal this time around
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