Bungie, the studio behind Destiny 2, faced significant financial struggles before Sony acquired it for $3.6 billion in 2022. Former workers revealed massive overextension and financial misrepresentation, leading to workforce reductions. The layoffs included 100 staff in November 2023 and another 220 people recently, with an additional 155 integrated into Sony Interactive Entertainment. Despite the critical success of "Destiny 2: The Final Shape," it failed to outsell its predecessor "Lightfall." Bungie missed multiple financial targets, reportedly due to the rising costs of development and economic conditions, and the delays in releases like "Marathon." Bungie continues to focus on Destiny and Marathon, with the latter set for a 2025 release.

What led to the layoffs at Bungie?

The layoffs at Bungie were attributed to the studio's financial struggles, missed financial targets, and developmental delays. Rising development costs and economic conditions also played a role, as confirmed by CEO Pete Parsons.

"Destiny 2" has been a significant project for Bungie, originally released in 2017. Its expansions have kept the game alive, but it appears that financial mismanagement and overextension into multiple projects created severe problems for the studio. The acquisition by Sony provided some stability, but challenges remain, especially with the upcoming "Marathon" project still on the horizon.