In a recent update, Naughty Dog has announced the cancellation of “The Last of Us Online,” a much-anticipated multiplayer game set in the universe of the acclaimed The Last of Us series. The development halt was described as an "incredibly difficult decision" by the studio, which has prompted a wide array of reactions from the gaming community.
Many fans and industry insiders took to social media to express their disappointment and frustration regarding the cancellation, especially since Naughty Dog opted to remove the multiplayer component from the re-release of The Last of Us Part I. However, there was also a sense of understanding from some members of the community who hoped that this move would steer the studio away from potential layoffs associated with live-service projects.
While saddened by the news, various industry voices acknowledged the studio's focus on narrative-driven single-player games as a positive outcome. It was highlighted that the cessation of "The Last of Us Online" might prevent Naughty Dog from following the controversial live-service model. Moreover, the studio has revealed that they are working on "more than one ambitious, brand new single-player game," sparking speculation and interest in their future projects.
In light of the cancellation, some fans are calling for Naughty Dog to revive popular IPs, such as the Jak & Daxter series, or take on new ventures with properties like Sly Cooper. There is an atmosphere of eager anticipation around what single-player experiences Naughty Dog will craft next.
What does the cancellation of The Last of Us Online mean for Naughty Dog's future projects?The cancellation of The Last of Us Online signifies a reinforced commitment of Naughty Dog to develop narrative-focused single-player games. While the studio has not disclosed specific titles, there is confirmation that multiple ambitious single-player games are in the works, suggesting that fans can look forward to engaging stories and immersive gameplay experiences in their upcoming projects.
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