Longdue, the studio behind the upcoming psychological RPG Hopetown, has welcomed former Disco Elysium editor Martin Luiga and narrator Lenval Brown to its team. Luiga recently left Red Info, another studio founded by key Disco Elysium developers, stating the separation was amicable. The announcement of Luiga's new role comes alongside the release of Hopetown's first teaser, promising to blend innovative narrative systems with the established strengths of the RPG genre. The move highlights the interconnected development within the community of studios inspired by the acclaimed Disco Elysium.

What is Hopetown and how is it related to Disco Elysium?

Hopetown is an upcoming psychological RPG being developed by Longdue, which features creative influences and team members from the Disco Elysium lineage. It aims to provide a rich narrative experience that builds on the innovations established by Disco Elysium while exploring new storytelling techniques in the RPG genre.

Disco Elysium originally gained significant acclaim for its deep narrative, unique gameplay mechanics, and richly detailed world. The game is set in the city of Revachol, where players navigate complex societal issues and personal dilemmas through dialogue and choice-driven gameplay. Its success has spurred the formation of multiple spiritual successors and influenced a wave of new RPG projects focusing on narrative depth and character development.