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Eidos-Montréal Cuts Jobs: Up to 75 Employees Laid Off

Mar 31, 2025 11:11 PM

Eidos-Montréal, owned by Embracer Group, has announced significant layoffs, up to 75 staff members, citing a lack of capacity to reallocate them to ongoing projects. This decision follows a previous round of cuts that affected 97 employees last year. Although the studio affirms these layoffs do not reflect the employees' skills, it emphasizes the challenges of the current job market in the gaming industry. The studio, known for its work on Marvel's Guardians of the Galaxy, is currently assisting on Microsoft's Fable reboot, while its previously planned Deus Ex project was canceled amid extensive restructuring at Embracer Group.

What led to the layoffs at Eidos-Montréal?

The layoffs at Eidos-Montréal were primarily due to the conclusion of one of their mandates, which resulted in the inability to reallocate staff to other projects, following a wave of job cuts within the gaming industry overall.

Founded in 2007, Eidos-Montréal gained recognition for its significant contributions to major franchises, including the Deus Ex series and Marvel’s Guardians of the Galaxy. The studio has shifted focus towards assisting on the Fable reboot after its acquisition by Embracer Group in 2022, despite facing a series of layoffs and project cancellations, reflecting broader trends within the industry. In recent years, the gaming sector has experienced substantial job losses, with thousands of employees laid off across various studios, highlighting a challenging economic environment for game development.



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Jordan Keats

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Miss Peachy Miss Peachy commented on: 2025-03-31 23:30:12
It’s wild how quickly the industry’s landscape can shift—one minute you’re crafting beloved worlds, the next you’re caught in restructuring chaos. Really makes you wonder how studios can balance creative risks with stability in this climate. (Also, love that Guardians of the Galaxy game—such a hidden gem Hope the team gets the recognition they deserve elsewhere.)
N3rdo N3rdo commented on: 2025-03-31 23:24:09
It's rough seeing studios like Eidos-Montréal, who've delivered such solid games, get hit with layoffs again—feels like the industry's stuck in a brutal cycle. Hopefully the talented folks affected land on their feet, because losing this much dev experience hurts everyone.
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