In a surprising move for the ambitious space simulation game Star Citizen, developer Roberts Space Industries has unveiled a DLC pack, the Legatus 2953 bundle, with an eye-watering price tag of £46,080 (around $48,000). This exorbitant package includes over 175 virtual spaceships, making it one of the most expensive offerings in the gaming world. It is a comprehensive fleet, featuring every ship released and conceptualized up through the in-game year 2953, allowing owners to dominate the cosmos and possibly alter the game's dynamic. Additionally, the bundle contains the yet-to-be-released Karna 'Ascension' Rifle among other in-game items. Potential buyers must note that this purchase is exclusive to the Chairman's Club members, which requires a minimum spend of $1,000 on the game. Despite the apparent seriousness, the cost of this DLC is presented with a satirical disclaimer discouraging actual purchase. For those less keen on spending lavishly, there's news on a Starfield modder who is working on introducing pilotable mechs into the game.

How can I join Star Citizen's Chairman's Club and is it worth the investment?

To join Star Citizen's Chairman's Club, a player must spend at least $1,000 on the game. Whether it’s worth it highly depends on the individual player’s level of engagement and dedication to the game’s expansive universe. Benefits include exclusive events, offers, and potentially early access to new content, but the value of these perks is subjective and may not justify the cost for every player.

Star Citizen is a crowdfunded space simulation game from Roberts Space Industries that has been in development for over a decade. It has gained notoriety for its long development time, ambitious scope, and the significant amounts of money it has raised through crowdfunding and the sale of virtual ships and in-game assets. The game aims to create a sprawling space universe with unparalleled detail and player freedom, combining space combat, trading, and exploration with first-person shooter elements in both a persistent universe (Star Citizen) and a single-player campaign (Squadron 42).