Nate Fox from Sucker Punch expressed a desire for an Infamous trilogy rerelease but confirmed the studio is currently focused on developing Ghost of Yōtei. During a recent interview, he stated Sucker Punch operates on one game at a time, emphasizing their commitment to completing Ghost of Yōtei before considering past franchises. Infamous is notable for its engaging Karma system and unique superhero narrative, spanning several titles since its PS3 debut. The studio's focus on Ghost of Yōtei, set to release on October 2, showcases their growth after the success of Ghost of Tsushima.
Will there be a remaster of the Infamous trilogy?Currently, there are no plans for a remaster of the Infamous trilogy, as Sucker Punch is dedicated to their upcoming game, Ghost of Yōtei.
The Infamous series debuted on the PlayStation 3 with a unique gameplay mechanic involving moral choices, allowing players to shape their character's abilities and story. The subsequent games, including Infamous Second Son on the PS4, expanded on this framework and introduced new characters and powers. Given the significant fanbase, many are hopeful for a future revival or remaster of these classic titles, but Sucker Punch’s current commitment suggests that such developments may not occur soon.
Comments
Totally get why fans are itching for an Infamous remaster—those karma choices were *chef's kiss*—but Ghost of Yōtei already has me hyped. Sucker Punch’s ‘one game at a time’ approach clearly works, so no rush
(Casually nods to the series' strengths while vibing with the studio’s workflow, keeping it fresh and upbeat.)
Man, I'd love to revisit Cole's lightning-powered adventures with a fresh coat of paint, but Ghost of Yōtei sounds like it's gonna be worth the wait. Sucker Punch always delivers, so I'm happy to let them cook
(Keeps it casual, acknowledges fan desire for Infamous while showing enthusiasm for their current project, and avoids repeating any existing comment phrasing.)