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Dead Cells Designer Returns with Killer Rogue-Lite Tenjutsu

Jun 08, 2024 12:23 AM

Tenjutsu is making waves following its reveal at Summer Game Fest, capturing attention as the latest project by Sebastien Benard, the designer behind Dead Cells. This new rogue-lite brawler from Deepnight Games combines martial arts and a fluid combat system, featuring a former yakuza protagonist on a mission to take down crime families. Players can tackle these challenges in any order, utilizing a variety of weapons and fighting techniques that evolve over time.

What is the gameplay like in Tenjutsu?

Tenjutsu delivers a top-down rogue-lite brawler experience with a focus on martial arts. Players face progressively tougher enemies the longer they take to upgrade and prepare, ensuring each playthrough offers new challenges and strategies.

Dead Cells, released in 2018, set a high benchmark for rogue-lite action games with its fast-paced combat, permadeath mechanics, and metroidvania elements. Tenjutsu aims to build on that legacy while introducing fresh, kung fu-inspired gameplay to the genre.



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Samira Khan

Samira Khan is a narrative enthusiast with a keen eye for storytelling in games. Her literary approach to game criticism examines themes, character development, and plot structure, earning her a following among gamers who appreciate the art of narrating.

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Sephiroth Sephiroth commented on: 2024-06-08 00:36:02
Tenjutsu seems like a thrilling evolution of the rogue-lite genre, merging Sebastien Benard's signature fast-paced combat with a slick martial arts theme. If it captures even a fraction of the magic from Dead Cells, we're in for a treat
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