Sony has recently shut down its first-party studio Dark Outlaw, continuing a troubling trend of closures within the company. Despite speculation about the studio working on a live-service game, it was revealed that Dark Outlaw was not developing such a title. Former game designer JCbackfire discussed the situation with his previous boss, Jason Blundell, on Twitch, expressing disappointment yet gratitude for the experience. They hinted that the game under development was engaging and that its genre could align with Blundell's background in first-person shooter games. This closure follows several other Sony studio shutdowns and cancellations, raising concerns about the future of PlayStation's development landscape.
What was Dark Outlaw working on before its closure?Dark Outlaw was developing a game that was not a live-service title, according to former staff interviews. Though specifics are under wraps due to confidentiality, the team expressed excitement about the project, suggesting it leaned towards genres familiar to Jason Blundell's history in first-person shooters.
Founded by Jason Blundell, a veteran of the Call of Duty franchise, Dark Outlaw marked another foray into game development after Blundell's previous venture, Deviation Games, also faced closure. Dark Outlaw's brief existence highlights a broader issue within Sony, which has seen significant studio turnover and project cancellations in recent years, raising questions among the gaming community about the strategy behind PlayStation's development efforts.
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