Sony's new multiplayer shooter, Concord, has reportedly sold only an estimated 25,000 units since its launch on August 23, 2024. Analysts blame this lack of success on poor marketing efforts, a high price point of $40, and a saturated market dominated by well-established titles like Overwatch and Apex Legends. Concord launched with disappointingly low concurrent player numbers on Steam, peaking at just 697. Its failure highlights the challenges faced by live-service games and serves as a cautionary tale for major developers aiming to capitalize on popular genres without sufficient promotion and differentiation.

Why is Concord struggling in sales so dramatically?

The game's struggles can be attributed to poor marketing, an overly high price tag for a multiplayer shooter, and intense competition within the genre that already features compelling free-to-play options.

Concord, developed by Firewalk Studios and released for PS5 and PC, was anticipated as a high-profile title due to Sony's backing. Unfortunately, despite its production quality, it encountered market struggles reminiscent of previous live-service failures, such as BioWare's Anthem. As the gaming landscape becomes increasingly crowded, new entrants face uphill battles, particularly when lacking unique gameplay elements to attract players away from established favorites.