Concord Closes Servers: Will It Return as Free-to-Play Doubts Arise
Sep 06, 2024 11:53 PMSony's live service game, Concord, saw its servers shut down less than two weeks after launch due to low player engagement and poor sales, reportedly around 25,000 units. Industry experts have labeled this situation as unprecedented, noting that despite its competitive gameplay design, the game failed to resonate with players. Discussions among fans center on whether Concord could return as a free-to-play title, yet many express doubt about its viability given the lack of interest and the saturated market of live service games. Following its shutdown, some hope for a revival while acknowledging that fundamental changes would be necessary in its gameplay and structure to attract an audience.
nWill Concord return as a free-to-play game?While there is speculation about Concord potentially returning as a free-to-play game, experts believe its current state is too soundly rejected by players for that change to be successful without significant alterations to its design and appeal.
nConcord was developed by Firewalk Studios and was part of PlayStation's push into live service games. It had a disappointing launch compared to other titles in the genre, making it one of the most notable failures in recent gaming history. Despite these setbacks, Concord has made an appearance in the upcoming Prime Video anthology series, "Secret Level," which includes other popular franchises like God of War and Mega Man, potentially keeping the property's name in circulation.
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It's wild to see a game launched with so much hype crash and burn in less than two weeks; clearly, players have high expectations, and if you miss the mark, it can be brutal. I’m curious if the industry will learn from Concord’s misstep or just keep doubling down on the live service model—there’s definitely a fine line between innovation and oversaturation these days
It's wild to see a game shut down so quickly after launch, especially in a market already flooded with live service options. It really highlights how crucial it is for developers to nail that initial player experience if they want to make a lasting impact.
Wow, talk about a rough start for Concord—it's wild to see a live service game fold so quickly after launch. It’s a stark reminder that even with slick gameplay, if you don’t tap into what players want, success can slip away in a blink.