During gamescom 2024, Firaxis unveiled exciting gameplay details about Sid Meier's Civilization VII, highlighting a fresh progression system divided into distinct ages. This innovative approach aims to simplify the gameplay experience while still appealing to veteran players, as it promises an extensive and immersive exploration of historical periods. Creative director Ed Beach discussed various changes, including the incorporation of mechanics from the acclaimed Gathering Storm expansion, while also addressing new crisis systems that add depth and challenge. Civilization VII is set to launch on multiple platforms, including PC and consoles, on February 11, 2025.

What major changes can we expect in Civilization VII compared to its predecessor?

Civilization VII introduces a new ages system designed to break gameplay into manageable chapters, enhancing the overall experience. This system aims to make the game less overwhelming for new players while still providing depth for veterans. Additionally, it will include mechanics from the Gathering Storm expansion and various crisis events that can affect gameplay in significant ways.

Sid Meier's Civilization series has been a cornerstone of strategy gaming since its debut in 1991. Known for its turn-based gameplay, players guide a civilization from the ancient to the modern age, making decisions on diplomacy, military, and technology. The upcoming Civilization VII seeks to innovate within this established framework while paying homage to the beloved features that fans cherish.