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Cities: Skylines 2 dev slams rising community toxicity
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Cities: Skylines 2 dev slams rising community toxicity

Jan 16, 2024 8:42 PM

The Cities: Skylines 2 development team at Colossal Order is making a stand against rising toxicity in their community. CEO Mariina Hallikainen expressed concern over the negative behavior on the Paradox Interactive Forums that has been directed towards both developers and players. The message highlighted the negative impact such behavior has on creativity and modding, and asked the community whether increased moderation is necessary or if developers should reduce their engagement.

The letter from the CEO also stated that despite the challenges, the team remains committed to supporting modding, addressing bugs, and improving the game. Colossal Order has a history of positive interaction with their community and values a safe environment for their team. The difference between toxicity and constructive criticism was clarified, emphasizing the need for a respectful dialogue about game issues without abuse.

Cities: Skylines 2 launched amidst controversy over performance issues and bugs, which Colossal Order had warned players about prior to release. The game's current state has led to frustration within the community, contributing to the negativity discussed by Hallikainen.

What are some of the specific issues that players have faced with Cities: Skylines 2 since its launch?

Since its launch, Cities: Skylines 2 players have encountered performance issues like lower framerates and other bugs, including visual glitches. Despite the pre-launch warning from Colossal Order about possible performance problems, these issues have contributed to a mixed reception from the community and critics alike.

Cities: Skylines 2 is the sequel to the widely popular city-building game Cities: Skylines. The original game, developed by Colossal Order and published by Paradox Interactive, was released in 2015 and was lauded for its expansive modding capabilities and detailed urban simulation features. It built a strong community of fans who actively engaged in creating and sharing content. The sequel aims to build upon the success of its predecessor with improvements and new features, but its launch has been marred by technical difficulties leading to some of the community issues currently being addressed.



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Casey Loh

Casey Loh is a tech-savvy writer who specializes in the intersection of gaming and technology. With a background in computer science, Casey brings a technical lens to her reviews, breaking down the nuts and bolts of game engines, graphics, and AI innovation.

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Stimpy Stimpy commented on: 2024-01-16 23:00:06
Gotta respect Colossal Order's commitment to fostering a constructive community, especially in these rough post-launch waters. It's key for those eloquent city planners out there to remember that while venting about bugs is fair game, flipping the toxicity switch won't patch things up any faster.
Rolling R!ck Rolling R!ck commented on: 2024-01-16 22:30:08
Gotta respect Colossal Order's commitment to keeping the Cities: Skylines 2 community constructive and supportive despite the rough launch turbulence. It's key they balance those mod vibes with smooth gameplay though, 'cause even the chillest cities can get a bit cranky when the traffic—aka bugs and performance hiccups—starts piling up. 🎮🏙️✌️
Sephiroth Sephiroth commented on: 2024-01-16 22:15:07
It's a tough balancing act for Colossal Order—they're championing a welcoming creative space while navigating the bumpy launch of Cities: Skylines 2. Constructive feedback is key, but it's clear the line between passionate criticism and outright toxicity is something the community will need to work on, especially when it impacts the folks behind the game we all want to see succeed.
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