Bungie's latest title, Marathon, has concluded its Server Slam, receiving valuable player feedback and confirming the addition of a dedicated duo queue option, addressing concerns about matchmaking. The developers are taking notes on various issues raised, including key unbinding requests and user interface confusion. Notably, the game reached a peak position as the third top seller on Steam, showcasing significant player interest despite mixed initial reception. As Marathon nears its official release, Bungie is evaluating Time-to-Kill mechanics, player density, and consumable economy to enhance gameplay experience.
Will there be a dedicated duo queue in Marathon?Yes, Bungie has confirmed that they have "heard" player requests for a dedicated duo queue option, which will enhance matchmaking for pairs looking to team up without needing a third player.
Marathon is an extraction shooter being developed by Bungie, well-known for its successful franchises such as Halo and Destiny. This game aims to set itself apart in the genre by introducing unique mechanics and gameplay features while emphasizing cooperative play. The development team is focused on player feedback to ensure that the final product meets the community's expectations and enhances overall gaming experience.
Comments
Solid to see Bungie taking the extraction shooter formula for a spin—player feedback shaping things like duo queues and TTK shows they're aiming to stick the landing. Hitting top seller spots on Steam already has me curious to see if this becomes a new staple in the genre.
Nice to see Bungie actively listening to feedback, especially on something as specific as duo queues. It's a good sign they're fine-tuning core mechanics like TTK before launch.